Virtual Reality

Trabajo Academico de Psicoinformatica

Virtual Reality / Human Factors And Ergonomics

Bolter, Transference and Transparency

Virtual Reality / Video Games

Wwgc Asset Guidelines v1.0

Qr Code / Virtual Reality

hololens seminar report

Virtual Reality / Augmented Reality

MECCES 2017 Principales Puntos Claves y Tendencias

Artificial Intelligence / Technology

Parcial Talento Humano

Human Resources / Feedback

IOJ_4th_QTR_2009

Online Safety & Privacy / Cyberwarfare

Delmia Robotics at Volvo

Programmable Logic Controller / Product Lifecycle

106-romero-alejandro.pdf

Second Life / Perception

Unityt

Virtual Reality / Unity (Game Engine)

Proceedings of the ICVL 2009

Educational Technology / Virtual Reality

Softbank_next_30-year_vision.pdf

Virtual Reality / Augmented Reality
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